<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the topic "Future of OB2d"]]></title>
		<link>http://localhost:8080/jforum/posts/list/1.page</link>
		<description><![CDATA[Latest messages posted in the topic "Future of OB2d"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ I have decided to go on with it. I had a fight with Captain America and realized how good the gameplay is.  Well anyway I've started cleaning everything up and porting it to a new engine. Here is a screenshot of what I've got so far (you can view old fights).<br /> <br /> [img]http://3dboxing.com/images/screenshot.png[/img]<br /> <br /> It will be ready in 3-4 months. And yes there will be singleplayer.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/105874.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/105874.page</link>
				<pubDate><![CDATA[Fri, 24 Jul 2015 23:30:35]]> GMT</pubDate>
				<author><![CDATA[ Mikkel]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ go for it mikkel more advertising too bro]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/105888.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/105888.page</link>
				<pubDate><![CDATA[Mon, 27 Jul 2015 19:32:31]]> GMT</pubDate>
				<author><![CDATA[ sterlihalla]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Yayyyyy single player <img src="http://localhost:8080/jforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/105889.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/105889.page</link>
				<pubDate><![CDATA[Mon, 27 Jul 2015 20:26:02]]> GMT</pubDate>
				<author><![CDATA[ Its me Vicious]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Don't say more advertising sterlihalla. Just fucking DO the advertising.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/105979.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/105979.page</link>
				<pubDate><![CDATA[Tue, 18 Aug 2015 02:56:45]]> GMT</pubDate>
				<author><![CDATA[ Fierce1]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ Mikkel you da fuckin man bro!  Im excited what are you porting it to?  If you could could port it to an android engine that would be amazing]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/105992.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/105992.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2015 03:20:14]]> GMT</pubDate>
				<author><![CDATA[ Surj]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ [quote=Surj]Mikkel you da fuckin man bro!  Im excited what are you porting it to?  If you could could port it to an android engine that would be amazing[/quote]<br /> It's an engine called "Slick"..it's more like an opengl rendering library. To get away from the whole Java interface thing, which sucks. At the same time I can clean everything up so the code is easier to extend.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106033.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106033.page</link>
				<pubDate><![CDATA[Wed, 2 Sep 2015 10:13:48]]> GMT</pubDate>
				<author><![CDATA[ Mikkel]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Starus update?]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106231.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106231.page</link>
				<pubDate><![CDATA[Mon, 30 Nov 2015 05:41:41]]> GMT</pubDate>
				<author><![CDATA[ Surj]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ Happy new year mikkel]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106290.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106290.page</link>
				<pubDate><![CDATA[Sat, 2 Jan 2016 08:46:27]]> GMT</pubDate>
				<author><![CDATA[ Surj]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Happy new year !]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106298.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106298.page</link>
				<pubDate><![CDATA[Thu, 7 Jan 2016 19:49:13]]> GMT</pubDate>
				<author><![CDATA[ Mikkel]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Best news I've heard yet haha. I'm getting tired of fucking Xbox. These UFC and Fight Night games suck fucking ass too lol. I miss the good ol days. Oh Fatny, shall we continue our rivalry when the revamped OB2D is complete?]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106313.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106313.page</link>
				<pubDate><![CDATA[Sun, 17 Jan 2016 13:13:41]]> GMT</pubDate>
				<author><![CDATA[ johnbludger]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ More People More fighting, I haven't been on lately and I know the game has been down but I  wish we could get some good mutherfuckas to come on so I can show my wonderful potential in the daaaaaaaaam ring.<br /> <br />  LETS GET THIS SHIT POPPING MIKKEL]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106333.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106333.page</link>
				<pubDate><![CDATA[Tue, 2 Feb 2016 17:56:10]]> GMT</pubDate>
				<author><![CDATA[ NVTT!]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ awesome !!  <img src="http://localhost:8080/jforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106340.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106340.page</link>
				<pubDate><![CDATA[Tue, 23 Feb 2016 16:21:15]]> GMT</pubDate>
				<author><![CDATA[ BoXa]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Nothing happened! WTF Mikkel? You got a perfect online game and you killed it. Your decision...but so dumb. You got a Diamond of game and you doomed it. ]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106680.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106680.page</link>
				<pubDate><![CDATA[Thu, 28 Apr 2016 04:22:10]]> GMT</pubDate>
				<author><![CDATA[ Redneck]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ Bring single player and i'll bring a whole community on here.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106681.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106681.page</link>
				<pubDate><![CDATA[Sat, 30 Apr 2016 12:14:33]]> GMT</pubDate>
				<author><![CDATA[ Its me Vicious]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ I dont know what to do. I simply don't have time right now..I'm working on a new version of 3d also. Remember this is not a job for me, it's something I do in my spare time, which I don't have much of.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106682.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106682.page</link>
				<pubDate><![CDATA[Sun, 1 May 2016 23:33:03]]> GMT</pubDate>
				<author><![CDATA[ Mikkel]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ [quote=Mikkel]I dont know what to do. I simply don't have time right now..I'm working on a new version of 3d also. Remember this is not a job for me, it's something I do in my spare time, which I don't have much of.[/quote]<br /> <br /> If you could work on bringing back single player, that's all we ask for. Thank you.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106684.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106684.page</link>
				<pubDate><![CDATA[Wed, 4 May 2016 01:05:14]]> GMT</pubDate>
				<author><![CDATA[ Its me Vicious]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ [quote=Mikkel]I dont know what to do. I simply don't have time right now..I'm working on a new version of 3d also. Remember this is not a job for me, it's something I do in my spare time, which I don't have much of.[/quote]<br /> <br /> If you could work on bringing back single player, that's all we ask for. Thank you.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106685.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106685.page</link>
				<pubDate><![CDATA[Wed, 4 May 2016 01:05:21]]> GMT</pubDate>
				<author><![CDATA[ Its me Vicious]]></author>
			</item>
			<item>
				<title>Future of OB2d</title>
				<description><![CDATA[ Anyone on here anymore]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106726.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106726.page</link>
				<pubDate><![CDATA[Sat, 25 Jun 2016 14:33:49]]> GMT</pubDate>
				<author><![CDATA[ chopper81]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ I just don't have the time. Making a game is a huge job and I'm already busy with the 3d one.<br /> Would like to take out 6 months to give this game a complete overhaul but atm it's just not possible. Unless someone comes up with some kind of paid plan I don't see it happen. Or perhaps if I win the lottery..<br /> <br /> Right now I'm also completely rewriting the 3d version (there will be "real" graphics this time).<br /> <br /> Here's a picture of an early version of it.<br /> <br /> <a class="snap_shots" href="http://imgur.com/a/g8ALR" target="_blank" rel="nofollow">http://imgur.com/a/g8ALR</a><br /> <br /> EDIT: Check new post.]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106818.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106818.page</link>
				<pubDate><![CDATA[Tue, 9 Aug 2016 12:59:22]]> GMT</pubDate>
				<author><![CDATA[ Mikkel]]></author>
			</item>
			<item>
				<title>Re:Future of OB2d</title>
				<description><![CDATA[ Looking slick as hell Mikkel<br /> ]]></description>
				<guid isPermaLink="true">http://localhost:8080/jforum/posts/preList/93008/106828.page</guid>
				<link>http://localhost:8080/jforum/posts/preList/93008/106828.page</link>
				<pubDate><![CDATA[Tue, 9 Aug 2016 21:11:25]]> GMT</pubDate>
				<author><![CDATA[ chopper81]]></author>
			</item>
	</channel>
</rss>